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Steam skins july 2018
Steam skins july 2018






  • Fixed instances of the announcer lines playing over the Merasmus' announcer lines.
  • Fixed various props z-fighting inside of walls.
  • Fixed middle doors shutting themselves when blocked by a player.
  • Fixed an issue with custom HUDs interfering with the map's own HUD.
  • Fixed missing beacon particle to signify rare spell spawn locations.
  • Fixed being able to spam grenades and rockets through rooftops.
  • Now when entering the portal, player speed will be set to 0.
  • Fixed falling off the edge when entering the Land of the Dead with higher than normal movement velocity.
  • Fixed a respawn visualizer not showing up on the RED side.
  • Adjusted payload track select logic to fix rare issue with cart going off track.
  • Fixed visual issue during warmup period regarding track models floating in air.
  • Increased spawn time interval of normal spellbooks.
  • Changed damage type from shock to bullet in underworld.
  • Fixed control point 2 base plate in stage 1 not turning blue upon capture.
  • Fixed few exploits where players could get out of the map.
  • Updated the pickup/drop sounds for paintkits.
  • Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models.
  • Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues.
  • Fixed some sounds for the Taunt: The Mannbulance!.
  • Fixed clipping issue for the Taunt: The Profane Puppeteer.
  • Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown.
  • Removed general damage in the capture area while the point is unlocked.
  • Updated announcer lines so they are easier to hear.
  • nav mesh to fix scarecrows not chasing players
  • Minor lighting changes to brighten up a few spots.
  • Detail changes to make things more cohesive.
  • Fixed a location where teleporters could trap players outside of the map.
  • Nature & Wildlife preservation measures.
  • RED team now respawns on stage 2 after the 1st point has been captured.
  • steam skins july 2018

    pop file references from "Witch Hat" to "Point and Shoot"

  • Added checks to prevent loading an invalid.
  • steam skins july 2018

  • Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models.
  • Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time.
  • Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls.
  • steam skins july 2018

  • Added various clipping improvements around the map.
  • The constant, purple-colored ghosts are now less abundant.
  • The team-colored ghosts that appear on round win now last longer and are more plentiful.
  • Changed the ghost particles in the 3d skybox.
  • STEAM SKINS JULY 2018 UPDATE

  • Underworld hurt trigger now works as last update explained.
  • Fixed some lamps that were hovering in the air.
  • Updated border color for Unusual items in the loadout menu.
  • Updated Megalo map stamp to fix incorrect image.
  • Updated contributors display list for Los Muertos to add a missing contributor.
  • Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images.
  • Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed.
  • steam skins july 2018

  • Updated Taunt: The Dueling Banjo to add a missing sound file.
  • Fixed a client crash related to right-clicking an input field to open the context menu.
  • The update will be applied automatically when you restart Team Fortress 2. Team Fortress 2 Update Released OctoTF2 TeamĪn update to Team Fortress 2 has been released.






    Steam skins july 2018